fractional_level

Fractional level is a dynamic quantity merging both experience and level into a single floating point number. Such a number (e.g. 1.353 ) represents experience where fraction part is representing progress(35.3%) to next level (2.0).
Example of use:
Character level 1.0 gains 0.04 exp and level raises to 1.04
Advantages:
Formulas scaled by character level, accurately reflect current character level.
Merge experience into concept of level, reducing UI clutter(no Expirience meters/bars).
Disadvantages:
Experience gained needs to be scaled down with higher level for slower leveling progression(i.e. to gain first level takes 1.0 exp next level x1.1 or 1.0+x dependent on leveling curve). Example:gained_Exp/(CurrentLevel/Factor)