Active Equipment

Items which have activity independent of player action.
The key idea, it works as passive ability activated only by wearing it - no user action is required(the item has independent targeting).
Examples:
1.A cap that shoots lvl10 icebolts to enemies in range.
2.Sword which swipes any nearby enemy(automatic).
3.Ring which casts Area-of-effect curse to any nearby monsters.
In all cases the player doesn't do casts/attack, stays still but items do the work.