Videogame skills can be classified into three broad categories:
1.Reaction skills(timing): training automated response/muscle memory for specific stimulus.
Example: Quickly reacting to falling Tetris shape.

2.Planning skills(preparation): planning in advance to performs a series of actions, often under time constraint.
Example: Preparing a combo attack in RPG or fighter games.

3.Deduction skills(reading the opponent): deducing enemy/NPC actions and plans.
Example: Deducing enemy build orders from scouting a base in RTS.